Monday, 7 May 2018

Monday, 22 August 2016

Ayleid Ruins - Update 2 - Scan Data Test

Exploring workflow for tiling scanned material (8k)

Used: Canon 5d, Agisoft, B2M, Maya



Thursday, 18 August 2016

Ayleid Ruins - Update 1 - Grass Test

Just a simple test of grass for a bigger scene I've been working on. Modeled in Maya/PaintFX and rendered with mental ray.



Tuesday, 12 July 2016

Tuesday, 28 June 2016

Launch of Art Exponent Store

Hi all,

I've been working for a while on preparing a few cool resources that may come in handy.

The store features:

  • Ultra high-res HDR environments for accurate lighting and  reflection on your models
  • Unique royalty-free reference imagery collections for photobash
  • 3D kitbash, resources and entire scenes 


..more is on the way.

Go take a look!




Saturday, 28 November 2015

Fusion Reactor - Update 1 - GPU fun

Really fun project to work on that was resonating in my head for a while. Modo + incredibly fast Octane Render.


More updates coming!

Monday, 7 September 2015

More Dioramas

More organic studies!


Rocks study Zbrush + Keyshot







Also a bonus shot from testing out AKVIS OilPaint






Thursday, 20 August 2015

Grassy cliffs study

Little scene done with World Machine/Geoglyph, Zbrush and Photoshop


Tuesday, 4 August 2015

Updates, updates.

A few dioramas this time. Desert was just a random test with World Machine and Mudbox for texturing cliffs. The ship deck is a visual target for Hyperborea's walkable area.






Thursday, 9 July 2015

More Landscapes

I wanted to give Terragen a shot and it turns out it's better and more sophisticated than I thought. Though Terragen -> game engine workflow is rather rough around the corners, it is possible. The two low res renders below come from a free version but something tells me I will pick up full one soon!

Terrain / clouds / atmosphere are fully procedural. Color and contrast adjustments in post.





Next one is a collection of random alien landscapes done just for pure fun and exploration.

World Machine and GeoGlyph mix: 










The last one is a mountain based on awesome tuts from Iri Shinsoj  - crazy talented terrain artist.