And another speed scene in UE4, dropping time lapse as well. Hope it helps guys. There may be some confusing stuff in the vid but feel free to shoot me a message if anything is unclear.
Had some fun times with fractal trees too. I will probably do more videos on fractals in the future.
would love to see how you constructed your composition-grid post process blendable shader. Because its ultra-legit and a super useful tool.
I tried to reconstruct your old UDK version in UE4, and ran into trouble getting my switch parameters to work - as well as getting the proper camera alignment in the final overlay.
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ReplyDeletewould love to see how you constructed your composition-grid post process blendable shader. Because its ultra-legit and a super useful tool.
ReplyDeleteI tried to reconstruct your old UDK version in UE4, and ran into trouble getting my switch parameters to work - as well as getting the proper camera alignment in the final overlay.
Great work, this blog is a treasure trove.