Friday 9 August 2013

Night Vision Shader


Some tests with material overlay effects in UDK





Distance controller - core part of the post-process chain




ULTIMATE ART DECO (wip)


Game project for UDK. A study of wet surface shaders and art deco architecture.


Composition mock-up


Animated DX11 shader using image based reflections



KARMIC FLOW

Speed composition test built with UDK. It took less than two days to complete.



Art test for PCF

Created in 2 days



SPEED SCULTPTING PRACTICE

Organic


Used with UDK's vertex paint material


Hard surface






Art test for Gameloft's Dungeon Hunter 2

Handpainted environment study. (under 3500 tri)






INGRAM MAC10


Speed weapon modelling.



 Tri count (with mag): 4547


Body: D:2048, N:1024, S:1024. 
Labels: D:1024x512 , N:512x256 , S:From diffuse.