Monday 18 May 2015

Hyperborea - 03 - Stormy stuff finally in motion!

Doing some progress on the vista but Borealis ship deck itself is still heavy Wip.

The clouds are mostly 2D planes with UV mods, panners etc. haven't tested it in Oculus yet. May turn out that flat planes won't give enough depth and I will have to sculpt the major cloud shapes in 3D as initially planned.

Ocean motion is propelled by a vertex shader with a little help of tessellation (minor waves and global noise). Rest is UV mods and panners as well.