Wednesday, 8 April 2015

Hyperborea - 02 - Big time hard surface

So that's the result of the last three weeks with lots of other stuff going on. 

Did some rather tough bakes, tested a lot of new stuff and have to say Marvelous Designer is quite literally marvelous. 

Also, started on scene's master shader in UE4 and tested out some tricks to save texture memory.  

Very heavy WIP for Bathyscaphe

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